The game is notorious for the mixed reception it has garnered while it featured a gripping, dramatic storyline, pretty visuals, exploration and, as always, an amazing score, it was simply unfinished. Joined by a mysterious stranger, she dives into the underworlds of both Paris and Prague, determined to clear her name. With her own recollection of the events surrounding Von Croy's death blurry at best, Lara sets out to clear up what happened, but unexpectedly ends up caught in a ancient conflict centering around 5 crucial Obscura Paintings, which, if they are all collected, can place the world in great danger. The police consider her the prime suspect for the murder of Werner Von Croy, her mentor, the latest in a string of killings committed by a notorious serial killer only known as 'The Monstrum'. The game sees the return of Lara Croft, but this time, as a wanted fugitive. Subsequent entries were produced by Crystal Dynamics, an American developing studio. It was the first Tomb Raider created for 6th-generation hardware, but also the last game in the series to be developed by Core Design, the game's commercial failure and negative reception spurring Eidos Interactive into taking away production of the Tomb Raider games from Core Design. It continues on from the events of The Last Revelation and Chronicles. Lara Croft Tomb Raider: The Angel of Darkness was released in 2003 and is the sixth installment of the Tomb Raider video game series. A female, described as Caucasian, brunette, and wearing a ponytail was seen leaving the most recent crime scene. The name of the latest victim was just released: professor Werner Von Croy. It would appear to be the work of a single highly psychotic perpetrator. Narrator: There have been seventeen reported murders so far in this latest outbreak of Monstrum killings.
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